

This was partially done in preparation for the Throwing class's removal in Terraria 1.4: Journey's End. However, all of the Calamity Mod's throwing weapons were given the unique Rogue damage type in the 1.4.1.001 update. So fire takes second place in creatures immune and first place in creatures. However, 9 creatures are vulnerable to it, which is the highest number of vulnerable creatures for any damage type. On top of that, another 37 are resistant. Rogue weapons were previously Throwing weapons that dealt Throwing-type damage. While fireball is irreplaceable, 40 creatures in the Monster Manual have immunity to fire damage.Rogue weapons may be consumable, in which they can typically be picked back up after impacting enemies or blocks, or non-consumable, which may be used infinitely without cost or drops. You learn a cantrip of your choice from the sorcerer spell list. You gain the following benefits: Increase your Constitution score by 1, to a maximum of 20. Determine its appearance and the flaw associated with it. They are usually thrown from the player, and may fall to the ground, return to the player, or disappear into the air. You have manifested an aberrant dragonmark. They deal rogue damage, a new damage type added by the Calamity Mod. Rogue weapons are weapons belonging to the Rogue class.
